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Civilization 6 dlc rumors
Civilization 6 dlc rumors













civilization 6 dlc rumors
  1. #CIVILIZATION 6 DLC RUMORS UPGRADE#
  2. #CIVILIZATION 6 DLC RUMORS FREE#

The new Governors are another clever addition that allow you to further specialize a city along one of seven different paths. Liang the Surveyor starts by giving builders constructed in her city an extra charge, but can be upgraded with abilities like a 30% bonus toward constructing Districts or a unique Fishery improvement that increases food yields on coastal water hexes. Victor the Castellan, meanwhile, focuses on city defense, and Amani the Diplomat can be sent to a city-state to double your envoy count and project more loyalty.

#CIVILIZATION 6 DLC RUMORS UPGRADE#

CIVILIZATION 6 DLC UPGRADEĬhoosing which one to upgrade when feels important. Also, being able to shuffle them around between cities (with a few turns’ delay) where they’re needed is useful, too - passing that huge district-building benefit off while one city works on a Wonder can work wonders. At the same time, you can’t lean on them too heavily because enemy spies can knock out a governor for a few turns. “In one of my early games I had my first colony turn against me within a few turns because it was too close to another civilization, which was apparently extremely enticing. This makes the early-game land grab much more conservative by necessity, since a mistake like that is effectively game-ending. It’s not all bad, since the dinky city the AI founds on that one hex of your continent that you didn’t control will probably become yours quickly, but it definitely cramped my style of sealing off encroaching rival settlements. Loyalty also makes a Domination victory dramatically more difficult to manage.

#CIVILIZATION 6 DLC RUMORS FREE#

When my burgeoning Indian empire launched a war of aggression against its Aztec neighbors, my army’s momentum was stalled out when some of my newly captured territories quickly rebelled against my large occupying force, turning into an unaffiliated free city and spawning multiple relatively high-tech units. Granted, if the real world has taught us much of anything in the past 20 years it’s that holding onto occupied territory isn’t easy and insurgencies are no joke, so I can appreciate the authenticity. However, this wrinkle just led me to raze cities to the ground, eradicate their entire civilization, and then resettle the area rather than try to hold them (unless there are some good wonders). Alternatively, you can mitigate the problem by moving in Governors, quickly purchasing Loyalty-generating buildings, and equipping certain policy cards (or play as the Zulus, who can generate a lot of Loyalty with garrisoned units), but slowing down the already lengthy and costly task of sieging cities wasn’t my favorite thing about Rise and Fall.Įmergencies are another theoretically great idea: if one civilization starts getting too powerful, the rest will gang up on them to prevent them from running away with the game.















Civilization 6 dlc rumors